Armed Assault mission Editing instructions V1.0

1) Respawn in groups (In Description.txt)

1 Extract PBO

2 Open description.ext and change:
  	respawn= "BIRD/1";
 	  to
 	respawn= "GROUP/3";

3 Open mission.sqm and change the name to identify the group spawn change:
	briefingName="Co22_MariaV3";
	  to
	briefingName="Co22_MariaV3-GS";
	
4 Create PBO

Respawn Options

respawn = RespawnType;

respawndelay=DelayInSeconds;

RespawnType 	Description
0 or "NONE" 	No respawn
1 or "BIRD" 	Respawn as a seagull
2 or "INSTANT" 	Respawn just where you died.
3 or "BASE" 	Respawn in base. Requires a marker named:

    * respawn_west
    * respawn_east
    * respawn_guerrila
    * respawn_civilian

4 or "GROUP" 	Respawn in your group (if there's no AI left, you'll become a seagull).
5 or "SIDE" 	Respawn on your side (if there's no AI left, you'll become a seagull) - planned, but was never implemented.

2) Disable AI Players (In Description.txt)
respawn="GROUP";
respawndelay=10;
disabledAI=0;

disabledAI=0; Non selected men are AI
disabledAI=1; Non selected men are disabled

3) Playable Cars/planes/armor, etc.  (In mission.sqm)

side="BLUFOR"
side="OPFOR"
side="INDEPENDANT"
side="EMPTY"

position[]={14016.446289,39.784103,12666.684570};
azimut=179.753235;
special="NONE";
id=455;
side="EMPTY";
vehicle="BMP2";
skill=0.600000;
description="anything you want";